There's nothing stopping an enterprising player from taking both trinkets on a Point Blank Shot Highwayman though.ĭarkest Dungeon is available now on PC, PlayStation 4, PlayStation Vita, iOS, Nintendo Switch, and Xbox One. Though, this is probably a good thing Berserk Charm is broken enough. The one downside to this trinket, past the paltry +10% stress penalty, is that it's restricted to ranged attacks. Ignoring the high dodge chance of squishy targets is great either way. Damage dealers like Arbalest may be conflicted between this and Focus Ring, as taking both would sacrifice a damage trinket without mods. Supports like Plague Doctor and Vestal enjoy it especially, being able to do their thing and be accurate in doing so. The only other generic trinket that offers this combo is the Prophet's Eye, and for good reason: every hero wants it. Now, long champion level dungeons rewards me only class specific very rare trinkets. After that, i collected every Ancestral trinket except the Pen. Hopefully it works for you too!ĭarkest Shieldbreaker v4.CT (421.The Ancestor's Pistol gives a unique combination of bonuses: accuracy and speed. Trinkets are equippable items that are commonly obtained while adventuring in the dungeons, earned as rewards from quests, or bought at the Nomad Wagon. Recently i lost my Ancestors Pen trinket in a Shambler fight i had to retreat. Nonetheless, gold seems to be working with me now, stacking to 9999. I made an edit to his script to try to filter out gold, I haven't been able to stack more than 99 for food and torches with this version but I've only tried manually moving a stack from my inventory from one stack to the other. may be best to revert your changes so others don't have to do as i am currently.Īhh fair enough, I did do a lazy edit there. I'll do some tinkering around later with it though. gold piles only stack to 99 with huge stacks enabled and food and torches still stack to max of 9999 But the changing skills script wasn't broken, but a good addition seeing as that flag wasn't moved thank god. you might have messed up some addresses a slight bit. I also added in his "Allowing Changing Skills in Combat" script although I haven't tested it beyond checking that it's actually activating.
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